• Aarushi

Week 19

Updated: Apr 27, 2020

Week 19: Interim Outcomes-2

Fjord Brief: Design a way to enhance working life using light

Team: Aarushi, Melanie, Lee and Yuki

After two weeks of Posthumanism and Green-Lab, we were back to Fjord. We were more than halfway through Macro UX and it was time to bring our ideas and concepts to life. Well, in the previous weeks we researched various workspaces, professions, architecture, art installations, circadian rhythm, bioluminescence, psychological behaviour in response to various light and colour, mental health at the workspace, physical and mental response to natural, artificial light etc.

Through all our research, experiments and findings we figured out that various forms and colours of light (natural or artificial) play a huge impact on our behaviours and the actions that follow (Hogan, Johnson and Briggs, 1997). From various studies and analysis, we deduce that people from various professions and workspaces face stress, pressure, boredom and lack of self-reflection. Hence, after discussing various ideas and debating on the different point of views, we came to the conclusion from our research, findings and design process that we would be designing in the direction to help people cope with stress and boredom by adding a fun and relaxed light element to their day.

We were inspired by various light installations, one of them was RANDOM INTERNATIONAL’s ongoing Swarm Studies which explore the intelligence in the motion of self-organising systems through increasingly dematerialised, sensory environments. Inspired by the acrobatic efficiency of flocking birds, the individual light sources are each imbued with a collective behaviour. When a person approaches, the swarm alters the direction and demeanour of its flight in response to the sound of their presence. Through its movement and behaviour, the swarm appears almost animate, responsively integrating the surrounding natural phenomena, spatial dynamics and human activity (RANDOM INTERNATIONAL, 2010).


Our first idea was to design an interactive installation for corporate offices, which will evolve according to different seasons, festivals and events happening in and around the office space. This will be designed to play with different senses of people, where they could interact with the installations during their break hours and relieve their stress and boredom, either in isolation or in groups. We did deep brainstorming on the idea before creating it, but while ideating and surveying we discovered that an installation will not be able to provide a holistic experience to the user. Hence, we changed our direction a bit and decided to give an integrated experience to the user.

Our second idea was to design an interactive relaxing room for the corporates which will enable them to release their stress and pressure during work hours by giving them a holistic calming experience. The room will comprise visuals, sounds, interactions and smell in order to provide an integrated experience.

We researched different soothing and calming elements, visuals, sounds and themes that could be used to relax people and help them calm and release stress.

Photo by Aarushi

We experimented with different types of lights, projectors, objects, mirrors, reflections, refractions, movements, positions, flows etc. Some of the experiments are as follows:

Photos by Aarushi

We also experimented with different forms and flows of light and colour, combining with reflective surfaces and movements of light. We tested our experiments with our classmates to have a better understanding of the design, get their opinion and observe their response and actions.

Photos by Aarushi

Experimentation with different types of visuals and movements that trigger various parts of our conscious and sub-conscious mind was done (Howe, 2014).

Videos by Aarushi

Some more experimentation with variant materials, surface, objects and different bioluminescence organisms cryptic visuals (Ferris, 2016).

Videos by Aarushi


People had queries such as: What will be the journey of the person once they enter the room, When will they be accessing this room (while starting the day, lunchtime, after the working hours), What is the purpose, and what is the user supposed to do once he enters. All the comments and queries were very reasonable and gave us the opportunity to consider those aspects as well.

We got insightful feedback which suggested to reconsider the workspace, as the solution/ experience in the room could work more precisely with some other kind of audience, as corporate people have a different work setting which does not facilitate for the self-reflection time during work. This was eccentric feedback for us to think about.


Hogan, R., Johnson, J. and Briggs, S., 1997.Handbook Of Personality Psychology. San Diego: Academic Press.

Howe, P., 2014.Consciousness As Light And Space. [online] SAND. Available at: <https://www.scienceandnonduality.com/article/consciousness-as-light-and-space>

Ferris, J., 2016.The Secret History Of Bioluminescence | Hakai Magazine. [online] Hakai Magazine. Available at: <https://www.hakaimagazine.com/features/secret-history-bioluminescence/>

RANDOM INTERNATIONAL. 2010.RANDOM INTERNATIONAL. [online] Available at: <https://www.random-international.com/swarm-study-i-2010>

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